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There's no in-universe explanation (the windows don't rotate, it's not an optical illusion), it's just a discontinuity between the crew building the models for special effects shooting, and the separate crew making the sets for live action shooting. Note that you only see the window internally a couple of times, while you see the window oriented in the way that annoys you EVERY time you see a TIE model in the movies, so you'll be breaking the external view to make yourself stop raging. If it's going to bug you and you are making it for yourself to enjoy, orient it the way you see it in the internal shot. Why? Because the primary point of view is going to be from outside the trench in your model, and you won't be able to see from the inside to notice the beam's in the way.Įxternal models of tie fighters used in the movies always have the vertical bar, so if you're trying to be accurate to a fault, you need to do it that way.
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You make them the way you see them in the trench run, with the vertical bar splitting the window in half. I'm building a scale cut scene of vader and his escorts in the trench run and I'm making the cockpits so they can be opened and looked in so which way do I orient the windows ?!?
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